Squid Game is back, and so is Player 456. In the gripping Season 2 premiere, Player 456 returns with a vengeance, leading a covert manhunt for the Recruiter. Hosts Phil Yu and Kiera Please dive into Gi-hun’s transformation from victim to vigilante, the Recruiter’s twisted philosophy on fairness, and the dark experiments that continue to haunt the Squid Game. Plus, we touch on the new characters, the enduring trauma of old ones, and Phil and Kiera go head-to-head in a game of Ddakjji. Finally, our resident mortician, Lauren Bowser is back to drop more truth bombs on all things death. SPOILER ALERT! Make sure you watch Squid Game Season 2 Episode 1 before listening on. Let the new games begin! IG - @SquidGameNetflix X (f.k.a. Twitter) - @SquidGame Check out more from Phil Yu @angryasianman , Kiera Please @kieraplease and Lauren Bowser @thebitchinmortician on IG Listen to more from Netflix Podcasts . Squid Game: The Official Podcast is produced by Netflix and The Mash-Up Americans.…
Player FM - Internet Radio Done Right
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เนื้อหาจัดทำโดย Scott Bogen and The Board Game Show เนื้อหาพอดแคสต์ทั้งหมด รวมถึงตอน กราฟิก และคำอธิบายพอดแคสต์ได้รับการอัปโหลดและจัดหาให้โดยตรงจาก Scott Bogen and The Board Game Show หรือพันธมิตรแพลตฟอร์มพอดแคสต์ของพวกเขา หากคุณเชื่อว่ามีบุคคลอื่นใช้งานที่มีลิขสิทธิ์ของคุณโดยไม่ได้รับอนุญาต คุณสามารถปฏิบัติตามขั้นตอนที่แสดงไว้ที่นี่ https://th.player.fm/legal
Player FM - แอป Podcast
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Flag Dash and Kirk Dennison
Manage episode 123506590 series 42933
เนื้อหาจัดทำโดย Scott Bogen and The Board Game Show เนื้อหาพอดแคสต์ทั้งหมด รวมถึงตอน กราฟิก และคำอธิบายพอดแคสต์ได้รับการอัปโหลดและจัดหาให้โดยตรงจาก Scott Bogen and The Board Game Show หรือพันธมิตรแพลตฟอร์มพอดแคสต์ของพวกเขา หากคุณเชื่อว่ามีบุคคลอื่นใช้งานที่มีลิขสิทธิ์ของคุณโดยไม่ได้รับอนุญาต คุณสามารถปฏิบัติตามขั้นตอนที่แสดงไว้ที่นี่ https://th.player.fm/legal
New board game designer Kirk Dennison talks about the design of Flag Dash currently funding on Kickstarter. He tells us how Robo Rally inspired some of his design choices, as well as how he solved the "I could not get away" problem encountered during one of his playtests. All this and more. Let's begin now, shall we?
49 ตอน
Manage episode 123506590 series 42933
เนื้อหาจัดทำโดย Scott Bogen and The Board Game Show เนื้อหาพอดแคสต์ทั้งหมด รวมถึงตอน กราฟิก และคำอธิบายพอดแคสต์ได้รับการอัปโหลดและจัดหาให้โดยตรงจาก Scott Bogen and The Board Game Show หรือพันธมิตรแพลตฟอร์มพอดแคสต์ของพวกเขา หากคุณเชื่อว่ามีบุคคลอื่นใช้งานที่มีลิขสิทธิ์ของคุณโดยไม่ได้รับอนุญาต คุณสามารถปฏิบัติตามขั้นตอนที่แสดงไว้ที่นี่ https://th.player.fm/legal
New board game designer Kirk Dennison talks about the design of Flag Dash currently funding on Kickstarter. He tells us how Robo Rally inspired some of his design choices, as well as how he solved the "I could not get away" problem encountered during one of his playtests. All this and more. Let's begin now, shall we?
49 ตอน
ทุกตอน
×Happy Valley, London, Automobile, Operation, Battleship, Don't Break the Ice, Covert
Gamehole Con, Grindhouse Arena, Mansions of Madness, Whitehall Mystery
In this special edition of The Board Game Show podcast, Scott Bogen sits down with game designer Kirk Dennison of Piecekeeper Games to talk about their new game, Gearworks. All this and more. Let's begin now, shall we?
In this Season 5 episode of The Board Game Show podcast, Scott Bogen and Keith Matejka continue their Ryan Laukat bromance with talk about Amber Mines and Klondike Rush. They also dive deep into Captain Sonar and the new offshoot game, Sonar. Finally, a discussion about the classic game, Can't Stop. Also, I'm the Boss. All this and more. Let's begin now, shall we?…
Join Scott Bogen and Keith Matejka as they talk about Keith's upcoming game, Skulk Hollow. The dice-rolling game Las Vegas is discussed, and there's some fun talk about games that feature stories, including an in-depth discussion about Ryan Laukat's incredible game, Near and Far. All this and more. Let's begin now, shall we?…
GrandCon, Kingdomino, 878 Vikings, Fantasy Realms, Flip Ships
In this episode, Scott Bogen and Keith Matejka talk about their experiences at Gen Con 2017, including Klask, Photosynthesis, Pack O' Games, and The Networks. Also, who needs a shower? All this and more. Let's begin now, shall we?
In this episode, Gen Con plans are discussed, as well as a major award. Also, Dice Forge and a comparison of the Exit and Unlock series.
In this episode, Scott Bogen and Keith Matejka review RPG Coasters for the high end game room. Keith reveals a surprise for Scott, followed by an overview of Snow Tails, one of the best racing games ever. Scott finally plays Glory to Rome, and you'll find out if he was able to beat Keith following his smack talk. Lorenzo il Magnifico, Tigris & Euphrates and Amun-Re are also discussed. All this and more. Let's begin now, shall we?…
Keith Matejka shares all the details of his upcoming Monsters & Minions expansion for Roll Player! Learn how players will be pitted against a final boss monster, new Market cards, a new type of die added to the dice bag, the special abilities of the Scout and Assassin, possible Kickstarter stretch goals, the ability to fight minions for rewards, and how backers can become involved in the creative process. All this and more. Let's begin now, shall we?…
Scott Bogen and Keith Matejka discuss Gloomhaven, Planetarium, Saint Malo and Arkham Horror The Card Game in this power packed episode. All this and more. Let's begin now, shall we?
In this episode, the secret to creating realistic, sturdy asteroids for the X-Wing Miniatures game is shared, plus battles in the garage. Scott and Keith talk about the value of graphic design skills for prototyping. Keith tells us about the game Nevermore. The beautifully illustrated Kana Gawa game inspires conversation on the utility of small cards, as well as a discussion on how much of a game's theme belongs inside the rulebook. All this and more! Let's begin now, shall we?…
Scott Bogen and Keith Matejka begin with a brief discussion of some video games they've been playing. Scott talks about attending CabinCon, a private gaming convention in the north woods. Two Rooms and a Boom is mentioned, as well as Tikal, Medici, Ra, '65 (Vietnam), and Star Wars Destiny. Scott and Keith also talk about changing games to suit your play style, including how Scott and his friends wimp out on Eldritch Horror and aim to make it easier. All this and more. Let's begin now, shall we?…
Scott Bogen and Keith Matejka talk about Gen Con Housing, T.I.M.E. Stories and the Under the Mask expansion, Sherlock Holmes Consulting Detective, Mysterium and Dixit, The Manhattan Project Energy Empire, Notre Dame, and Amerigo. All this and more! Let's begin now, shall we?
In episode 34, Scott Bogen and Keith Matejka share the mic again with designer and proprietor Bryan Winter of I’m Board Games & Family Fun. Bryan tells us all about his background as a designer and bringing the old CCG title he designed -- Doomtrooper -- to the digital realm. Keith acquires a new game for future production, called Dual Power. Also, the group discusses bringing old games back to the table, ponders the pros and cons of miniatures in board games and talks about writing good rules. Other games mentioned include Space Hulk, Mansions of Madness and Tinners' Trail. All this and more. Let's begin now, shall we?…
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