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Jason C calls in! Apparently I can get messages. This episode I go down a non-gaming rabbit hole. I talk about how my security Work as a while taught me way more how to deal with people than college ever did. And a specific story about the time I worked security for a tarot card reader.
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I meander from discussing a little about the latest dumb ass focus instead of focusing on creating 'good' content. I quick swerve into my Kickstarter. The new laptop that'll be helping me with that. The amazing ShadowDark RPG and how I plan to use it to run a game for a group of teenagers. I haven't done that in a long time. I'm looking forward to …
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I love spooky stuff. I love adding spooky stuff in my game. But the fantasy genre is difficult to work in supernatural elements. I hope to give a few nuggets of advice on how to work in the mystery of the supernatural.
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I grabbed two OSR products from RPG Drive thru recently. Swords of Cthulhu is a source book to assist in adding everyone's favorite cosmic horror into their game. The Redoubt of Chandra is a short adventure through an undercity with even more evil cults. Can you have enough cults? Don't answer. I know.…
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In campaigns I run in my Komor Forest setting I use a thing called Divine Acts. I've taken the turn undead ability and fused it with a multipurpose tool. The effects are determined by the player and GM because these are not in the ruleset. It is a freeform tool to allow clerics to get their kiss ass holiness into high gear.…
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I borrow and twist a topic from Rob C from the Down in the Heap podcast. He talked about why campaigns don't usually go much farther than 5th level. I say that old school GMs are afraid of high level characters.
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A couple of calls about my recent undead episode from Che Webster and John Large which led me to discuss my most recent creations, zombie NPCs. Then Cody M called in about the Froghemoth episode. Which now I need to generate magic items and treasure. I go over a few if items I plan to include.
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