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INESC TEC Science Bits #28 – Pontos, medalhas e níveis: o universo da Gamificação

33:22
 
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เนื้อหาจัดทำโดย Programas Arquivos - Engenharia Rádio เนื้อหาพอดแคสต์ทั้งหมด รวมถึงตอน กราฟิก และคำอธิบายพอดแคสต์ได้รับการอัปโหลดและจัดเตรียมโดย Programas Arquivos - Engenharia Rádio หรือพันธมิตรแพลตฟอร์มพอดแคสต์โดยตรง หากคุณเชื่อว่ามีบุคคลอื่นใช้งานที่มีลิขสิทธิ์ของคุณโดยไม่ได้รับอนุญาต คุณสามารถปฏิบัติตามขั้นตอนที่อธิบายไว้ที่นี่ https://th.player.fm/legal

Science Bits é um podcast produzido pelo INESC TEC e Engenharia Rádio, que aborda as últimas tendências de ciência e tecnologia. Neste episódio, vamos embarcar no universo da Gamificação.

Para ouvir este episódio do Science Bits, não vai precisar de resolver problemas ou responder a desafios para ganhar pontos e subir de nível. Mas, vai ficar a saber que aquele cartão que tem na carteira, no qual acumula carimbos do seu restaurante favorito para ter descontos em refeições – ou até uma sobremesa gratuita – pode ser um bom exemplo de Gamificação. Seja com recurso a cartões ou aplicações de telemóveis, a Gamificação está hoje presente em vários aspetos do nosso dia-a-dia e pode revelar-se uma excelente aliada, seja em contexto educacional, seja em contexto organizacional. Porquê? É o que vamos descobrir neste episódio. Ricardo Queirós explica-nos o que é esta metodologia, como pode ser aplicada e em que áreas, quais os seus benefícios e também quais os pontos a ter em conta no momento de gamificar aplicações, para evitar que se possa tornar prejudicial.

Ricardo Queirós, Investigador do INESC TEC e Docente na Escola Superior de Media Artes e Design do Instituto Politécnico do Porto

O conteúdo INESC TEC Science Bits #28 – Pontos, medalhas e níveis: o universo da Gamificação aparece primeiro em Engenharia Rádio.

  continue reading

299 ตอน

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Manage episode 356593421 series 2480659
เนื้อหาจัดทำโดย Programas Arquivos - Engenharia Rádio เนื้อหาพอดแคสต์ทั้งหมด รวมถึงตอน กราฟิก และคำอธิบายพอดแคสต์ได้รับการอัปโหลดและจัดเตรียมโดย Programas Arquivos - Engenharia Rádio หรือพันธมิตรแพลตฟอร์มพอดแคสต์โดยตรง หากคุณเชื่อว่ามีบุคคลอื่นใช้งานที่มีลิขสิทธิ์ของคุณโดยไม่ได้รับอนุญาต คุณสามารถปฏิบัติตามขั้นตอนที่อธิบายไว้ที่นี่ https://th.player.fm/legal

Science Bits é um podcast produzido pelo INESC TEC e Engenharia Rádio, que aborda as últimas tendências de ciência e tecnologia. Neste episódio, vamos embarcar no universo da Gamificação.

Para ouvir este episódio do Science Bits, não vai precisar de resolver problemas ou responder a desafios para ganhar pontos e subir de nível. Mas, vai ficar a saber que aquele cartão que tem na carteira, no qual acumula carimbos do seu restaurante favorito para ter descontos em refeições – ou até uma sobremesa gratuita – pode ser um bom exemplo de Gamificação. Seja com recurso a cartões ou aplicações de telemóveis, a Gamificação está hoje presente em vários aspetos do nosso dia-a-dia e pode revelar-se uma excelente aliada, seja em contexto educacional, seja em contexto organizacional. Porquê? É o que vamos descobrir neste episódio. Ricardo Queirós explica-nos o que é esta metodologia, como pode ser aplicada e em que áreas, quais os seus benefícios e também quais os pontos a ter em conta no momento de gamificar aplicações, para evitar que se possa tornar prejudicial.

Ricardo Queirós, Investigador do INESC TEC e Docente na Escola Superior de Media Artes e Design do Instituto Politécnico do Porto

O conteúdo INESC TEC Science Bits #28 – Pontos, medalhas e níveis: o universo da Gamificação aparece primeiro em Engenharia Rádio.

  continue reading

299 ตอน

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