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S2E3: Using Gamification to Promote Accurate Data Entry of Practicum Experience Hours in Graduate Students with Diana Parry-Cruwys
ซีรีส์ที่ถูกเก็บถาวร ("ฟีดที่ไม่ได้ใช้งาน" status)
When? This feed was archived on February 26, 2024 18:55 (). Last successful fetch was on April 22, 2024 05:12 ()
Why? ฟีดที่ไม่ได้ใช้งาน status. เซิร์ฟเวอร์ของเราไม่สามารถดึงฟีดพอดคาสท์ที่ใช้งานได้สักระยะหนึ่ง
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 303291752 series 2916039
Diana Parry-Cruwys joins us to talk about her paper, Using Gamification to Promote Accurate Data Entry of Practicum Experience Hours in Graduate Students
Show Notes
- Remember to join us on Facebook to suggest articles to review and questions for authors.
- Acknowledgments
- Host and Executive Producer: Cody Morris, Ph.D., BCBA-D, LBA
- Assistant Productors
- Elizbeth Narvaez
- Jesse Perrin
- Production Assistants for this Episode
- Elizabeth Narvaez
- Organizational Support
- ABAI
- Behavior Analysis in Practice
- Editor, Stephanie Peterson, Ph.D., BCBA-D, LBA
- https://www.abainternational.org/journals/bap.aspx
- Music
- Cruising Altitude by Jim Carr and his band New Latitude
- Link to Article
- Links from Talk
- Emails
- Diana Parry-Cruwys
- Resources
- Morford, Z. H., Witts, B. N., Killingsworth, K. J., & Alavosius, M. P. (2014). Gamification: The intersection between behavior analysis and game design technologies. The Behavior Analyst, 37, 25–40. https://doi.org/10.1007/s40614-014-0006-1.
- Emails
63 ตอน
ซีรีส์ที่ถูกเก็บถาวร ("ฟีดที่ไม่ได้ใช้งาน" status)
When? This feed was archived on February 26, 2024 18:55 (). Last successful fetch was on April 22, 2024 05:12 ()
Why? ฟีดที่ไม่ได้ใช้งาน status. เซิร์ฟเวอร์ของเราไม่สามารถดึงฟีดพอดคาสท์ที่ใช้งานได้สักระยะหนึ่ง
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 303291752 series 2916039
Diana Parry-Cruwys joins us to talk about her paper, Using Gamification to Promote Accurate Data Entry of Practicum Experience Hours in Graduate Students
Show Notes
- Remember to join us on Facebook to suggest articles to review and questions for authors.
- Acknowledgments
- Host and Executive Producer: Cody Morris, Ph.D., BCBA-D, LBA
- Assistant Productors
- Elizbeth Narvaez
- Jesse Perrin
- Production Assistants for this Episode
- Elizabeth Narvaez
- Organizational Support
- ABAI
- Behavior Analysis in Practice
- Editor, Stephanie Peterson, Ph.D., BCBA-D, LBA
- https://www.abainternational.org/journals/bap.aspx
- Music
- Cruising Altitude by Jim Carr and his band New Latitude
- Link to Article
- Links from Talk
- Emails
- Diana Parry-Cruwys
- Resources
- Morford, Z. H., Witts, B. N., Killingsworth, K. J., & Alavosius, M. P. (2014). Gamification: The intersection between behavior analysis and game design technologies. The Behavior Analyst, 37, 25–40. https://doi.org/10.1007/s40614-014-0006-1.
- Emails
63 ตอน
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