Shining Moon Episode 38: Writing Games II--TEETH RPG
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Hello, and welcome to Shining Moon: A Speculative Fiction Podcast, Episode 38. Today we’ll continue our series by asking questions about writing games, particularly roleplaying games. This is a subject dear to my heart, because I’ve spent twenty years of my life playing RPGs, mostly in written form, in play-by-post games. I am a big proponent of how they help to develop writers’ skills at worldbuilding, characterization, and plot.
My guests today are Marsh Davies and Jim Rossignol of the game Teeth!
Marsh Davies is a writer and illustrator who has worked in games for the better part of twenty years, first as a journalist, then as an artist and indie developer. He joined Mojang, the creators of Minecraft, as the head of creative writing, before returning to the indie scene as a narrative designer and co-authoring a collection of grotesque tabletop roleplaying games with Jim.
Jim Rossignol is a writer and game designer. In the first part of his career he was best known for games-related journalism, in which he founded the PC gaming site Rock, Paper, Shotgun. Later he moved into game development, producing digital games such as Sir, You Are Being Hunted and more recently moving into tabletop games with the RPG TEETH.
"Don't tell me that the moon is shining; show me the glint of light on broken glass." -- Anton Chekov
Piano music for closure
Thank you for listening to Shining Moon! You can reach the host, Deborah L. Davitt, at the following social media platforms:
www.facebook.com/deborah.davitt.3
Bluesky: @deborahldavitt.bsky.social
www.deborahldavitt.com
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