#63 - Why Modern Warfare's campaign left us cold

51:58
 
แบ่งปัน
 

Manage episode 245412958 series 112972
โดย The Eurogamer Podcast และถูกค้นพบโดย Player FM และชุมชนของเรา -- ลิขสิทธิ์นี้เป็นของผู้เผยแพร่ ไม่ใช่ Player FM โดยมีการสตรีมเสียงโดยตรงจากเซิร์ฟเวอร์ผู้เผยแพร่ กดปุ่มติดตามเพื่อติดตามการอัพเดทใน Player FM หรือวาง URL ฟีดนี้ไปยังแอพพอดคาสท์อื่น
After a huge departure for Call of Duty with Black Ops 4 last year - swapping out a traditional single-player story for a more in vogue battle royale mode - this year's game, Modern Warfare, is back-to-basics; a soft reboot which not only sees familiar faces returning, but also attempts to court controversy with its campaign. Unfortunately, despite being a fantastic looking, sounding and playing shooter, the campaign - as well as some of multiplayer - left us cold, with guides editor Matthew Reynolds (twitter.com/Crazyreyn), deputy editor Wesley Yin-Poole (twitter.com/wyp100), reporter Emma Kent (twitter.com/GoneEFK) and Digital Foundry's Tom Morgan (twitter.com/cataferal) explaining why. Also - an apology for the poor audio quality this week. You may have noticed recent episodes have sounded much better, but a technical hiccup meant we had to rely on a simpler set up again for this episode. Hopefully we'll have improved audio again for next time!

80 ตอน