Horror Games, Career Strategies, What Publishers Want, Capital Is King, Poland and Israel’s Game Dev Scenes, and Finding Your Own Way with Scott Millard of Feardemic

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I welcome Scott Millard, Managing Director at Feardemic. We begin discussing his Krakow, Poland location, and the country’s forward-thinking and vibrant game development industry. We then shift to COVID-19’s impact, plus his current role as a Managing Director at Feardemic working on horror games.

Listen to his origin story starting at Sega’s Oziesoft followed by lots of acquisitions, a controversial perspective on big companies, and his advice to finding your own way when starting out. Hear his idea on the most important skill to learn, what publishers are looking for in developers, and helping distribute classic games like DOOM II, Tomb Raider, and Command & Conquer.

We then talk about game classification ratings, a time-intensive mistake, and what’s happening with Stadia and Xbox in the console wars. Hear about Game Pass, niche markets, the music industry’s approach to streaming, plus the chip shortage.

Towards the end we talk about the challenges around AR/VR, an AK-47 meeting room, current games he’s excited about, Israel’s game dev scene, where to find online, and the importance of being thankful.

Bio:

Mr. Millard is Managing Director of FEARDEMIC sp. z o.o, a wholly owned subsidiary of BLOOBER TEAM S.A, a publisher of computer games and their related entertainment products.

Previously Mr. Millard had held various positions in the games industry. Most notably the Asian distribution of Bethesda games including the Award winning Elder Scrolls Skyrim and Asia versions of The Elder Scrolls Online.

Previously Mr. Millard served as Managing Director of Namco Bandai Partners Singapore Pte Ltd and Namco Bandai Partners Korea Ltd, a post he held for near 7 years that saw him oversee the releases of dozens of triple A titles.

Mr. Millard was co-founder of a Korean Games Association that represents the interests of foreign and local publishers operating in the packaged games sector in the Korean domestic market. In 2005 Mr. Millard held the post of Vice President, Intellectual Property Rights (IPR) Committee, European Union Chamber of Commerce Korea. He consults for several games industry organisations and companies, and is a regular blogger and producer of opinion pieces for various publications.

Show Links:

Feardemic Games

Bloober Team

Unfold Games

Dark Fracture

DOOM II

In Sound Mind

Grim

Deadhouse Sonata

Connect Links:

Feardemic website

Feardemic Twitter

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