Artwork

เนื้อหาจัดทำโดย Randy Kindig, Kay Savetz, Brad Arnold, Randy Kindig, Kay Savetz, and Brad Arnold เนื้อหาพอดแคสต์ทั้งหมด รวมถึงตอน กราฟิก และคำอธิบายพอดแคสต์ได้รับการอัปโหลดและจัดเตรียมโดย Randy Kindig, Kay Savetz, Brad Arnold, Randy Kindig, Kay Savetz, and Brad Arnold หรือพันธมิตรแพลตฟอร์มพอดแคสต์โดยตรง หากคุณเชื่อว่ามีบุคคลอื่นใช้งานที่มีลิขสิทธิ์ของคุณโดยไม่ได้รับอนุญาต คุณสามารถปฏิบัติตามขั้นตอนที่อธิบายไว้ที่นี่ https://th.player.fm/legal
Player FM - แอป Podcast
ออฟไลน์ด้วยแอป Player FM !

ANTIC Interview 410 - Ann Lewin-Benham, Director of Capital Children's Museum

1:32:39
 
แบ่งปัน
 

Manage episode 289642559 series 28049
เนื้อหาจัดทำโดย Randy Kindig, Kay Savetz, Brad Arnold, Randy Kindig, Kay Savetz, and Brad Arnold เนื้อหาพอดแคสต์ทั้งหมด รวมถึงตอน กราฟิก และคำอธิบายพอดแคสต์ได้รับการอัปโหลดและจัดเตรียมโดย Randy Kindig, Kay Savetz, Brad Arnold, Randy Kindig, Kay Savetz, and Brad Arnold หรือพันธมิตรแพลตฟอร์มพอดแคสต์โดยตรง หากคุณเชื่อว่ามีบุคคลอื่นใช้งานที่มีลิขสิทธิ์ของคุณโดยไม่ได้รับอนุญาต คุณสามารถปฏิบัติตามขั้นตอนที่อธิบายไว้ที่นี่ https://th.player.fm/legal

Ann Lewin-Benham, Director of Capital Children's Museum Ann Lewin-Benham was executive director of the Capital Children's Museum in Washington, D.C. The museum was home to the first public-access computer center in the nation’s capital, and indeed, one of the first in the United States. In 1981, Atari and Apple each donated dozens of computers to the museum. The exact number is unclear, but 30 is the number I've seen most often for Atari's contribution. The computer lab was called The Future Center. There, the museum offered computer literacy classes for people of all ages, from Compu-Tots for preschoolers, to programming classes for adults, there was even a computer literacy session for members of Congress. It also used the lab for birthday parties. (Last year, I interviewed a woman who had her 8th birthday party at the museum.) The museum used more of its computers in its exhibit on communication. It established a software development laboratory, called Superboots, in which developers created custom softare for the museum, and one product that was released commercially: the graphics program PAINT! In a 1982 article titled A Day At The Capital Children's Museum, Melanie Graves described the scene: "My twelve-year-old friend Sarah and I went to the museum to explore the computers. There are several dozen computers scattered throughout the building which are used for exhibits, classroom teaching and the development of educational software... A machine that calls itself "Wisecracker" is the noisest of the computers that beckon visitors to the Communication exhibit. "My-name- is-Wise-crack-er," it says in a monotone, "Come-type-to-me." This message repeats endlessly until someone types at the keyboard or turns off the computer. "Hello, how are you?" Sarah typed, and pressed the return key. "Hel-lo-how-are-you," the machine’s voice responded. Sarah typed for awhile longer and then proclaimed, "It sure is dumb, but its voice is kind of cute." The computer next to Wisecracker has a data base program that asked Sarah her name, where she came from, and other questions. It informed her that she was the thirty-seventh person from Virginia to type in data that day... "Fifty-five percent of the people who came here were girls," she told me. Next to the data base, a computer is set up with a music program. Sarah pressed some random keys, causing notes to sound. At the same time, the letter names of the notes appeared on the keys of a piano that was displayed on the screen. There is also a Teletext terminal that tells inquirers about weather predictions, and news releases, the latest acquisitions at the public library, local cultural events and whatever else has been entered into the data base for that day... After playing with Teletext, Sarah and I went to the Future Center, a room equipped with twenty Atari 800s. On weekdays, the classroom is available to school groups ranging from prekindergarten to high school. On weekends, families arrive for courses in programming. Classes have also been created for working people, senior citizens, community groups, congressional spouses and other special interest groups. This summer more than sixty students from the Washington, D.C. public schools attended one of two free month-long computer camps at the museum." This interview took place on April 2, 2021. Ann's web site Museum in Atari ConnectionVolume 1 Number 4 A Day At The Capital Children's Museum

Computers And Kids, article by Edith Holmes in ASIS Bulletin, June 1981 Compu-tots and other joys of museum life by Peter Hirshberg, Instructional Innovator, Sept 1981 Description of donation in "Atari in Action Atari Institute Newsletter" Fall 1982 ANTIC Interview 391 - Tracy Frey, Atari Birthday Girl ANTIC Interview 407 - Guy Nouri, Interactive Picture Systems National Children's Museum
  continue reading

547 ตอน

Artwork
iconแบ่งปัน
 
Manage episode 289642559 series 28049
เนื้อหาจัดทำโดย Randy Kindig, Kay Savetz, Brad Arnold, Randy Kindig, Kay Savetz, and Brad Arnold เนื้อหาพอดแคสต์ทั้งหมด รวมถึงตอน กราฟิก และคำอธิบายพอดแคสต์ได้รับการอัปโหลดและจัดเตรียมโดย Randy Kindig, Kay Savetz, Brad Arnold, Randy Kindig, Kay Savetz, and Brad Arnold หรือพันธมิตรแพลตฟอร์มพอดแคสต์โดยตรง หากคุณเชื่อว่ามีบุคคลอื่นใช้งานที่มีลิขสิทธิ์ของคุณโดยไม่ได้รับอนุญาต คุณสามารถปฏิบัติตามขั้นตอนที่อธิบายไว้ที่นี่ https://th.player.fm/legal

Ann Lewin-Benham, Director of Capital Children's Museum Ann Lewin-Benham was executive director of the Capital Children's Museum in Washington, D.C. The museum was home to the first public-access computer center in the nation’s capital, and indeed, one of the first in the United States. In 1981, Atari and Apple each donated dozens of computers to the museum. The exact number is unclear, but 30 is the number I've seen most often for Atari's contribution. The computer lab was called The Future Center. There, the museum offered computer literacy classes for people of all ages, from Compu-Tots for preschoolers, to programming classes for adults, there was even a computer literacy session for members of Congress. It also used the lab for birthday parties. (Last year, I interviewed a woman who had her 8th birthday party at the museum.) The museum used more of its computers in its exhibit on communication. It established a software development laboratory, called Superboots, in which developers created custom softare for the museum, and one product that was released commercially: the graphics program PAINT! In a 1982 article titled A Day At The Capital Children's Museum, Melanie Graves described the scene: "My twelve-year-old friend Sarah and I went to the museum to explore the computers. There are several dozen computers scattered throughout the building which are used for exhibits, classroom teaching and the development of educational software... A machine that calls itself "Wisecracker" is the noisest of the computers that beckon visitors to the Communication exhibit. "My-name- is-Wise-crack-er," it says in a monotone, "Come-type-to-me." This message repeats endlessly until someone types at the keyboard or turns off the computer. "Hello, how are you?" Sarah typed, and pressed the return key. "Hel-lo-how-are-you," the machine’s voice responded. Sarah typed for awhile longer and then proclaimed, "It sure is dumb, but its voice is kind of cute." The computer next to Wisecracker has a data base program that asked Sarah her name, where she came from, and other questions. It informed her that she was the thirty-seventh person from Virginia to type in data that day... "Fifty-five percent of the people who came here were girls," she told me. Next to the data base, a computer is set up with a music program. Sarah pressed some random keys, causing notes to sound. At the same time, the letter names of the notes appeared on the keys of a piano that was displayed on the screen. There is also a Teletext terminal that tells inquirers about weather predictions, and news releases, the latest acquisitions at the public library, local cultural events and whatever else has been entered into the data base for that day... After playing with Teletext, Sarah and I went to the Future Center, a room equipped with twenty Atari 800s. On weekdays, the classroom is available to school groups ranging from prekindergarten to high school. On weekends, families arrive for courses in programming. Classes have also been created for working people, senior citizens, community groups, congressional spouses and other special interest groups. This summer more than sixty students from the Washington, D.C. public schools attended one of two free month-long computer camps at the museum." This interview took place on April 2, 2021. Ann's web site Museum in Atari ConnectionVolume 1 Number 4 A Day At The Capital Children's Museum

Computers And Kids, article by Edith Holmes in ASIS Bulletin, June 1981 Compu-tots and other joys of museum life by Peter Hirshberg, Instructional Innovator, Sept 1981 Description of donation in "Atari in Action Atari Institute Newsletter" Fall 1982 ANTIC Interview 391 - Tracy Frey, Atari Birthday Girl ANTIC Interview 407 - Guy Nouri, Interactive Picture Systems National Children's Museum
  continue reading

547 ตอน

ทุกตอน

×
 
Loading …

ขอต้อนรับสู่ Player FM!

Player FM กำลังหาเว็บ

 

คู่มืออ้างอิงด่วน