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Our Cyberpunk RED Recap episode looks at the first season of our actual play campaign. We talk about our favorite moments, how the characters grew, reversals we didn’t see coming (or did, and loved anyway) and more. Need to know who’s who? Check out the Cyberpunk RED campaign page. Looking for answers to your Cyberpunk RED questions? Visit our FAQ …
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Join us for a lookback at our Savage Worlds-powered actual play campaign, Sundered Horizons! In this podcast retrospective, the crew discusses the three episode arc and asks one of the most important questions you can ask in a campaign: should we continue or try something else? Sundered Horizons was our first “Side Passage” adventure – the game we’…
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The edgerunners finished their latest big gig, securing black box tech for the Maker Enclave and surviving an encounter with a Zetatech “negotiation response team”. With the run complete, they’re looking for some much needed downtime. In Chapter 5 of our Cyberpunk RED actual play podcast, we try out the games downtime rules, which allow players to …
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Our Cyberpunk RED actual play campaign continues with Chapter 4: Aftershocks. In our last chapter, the edgerunners cracked open the Titan 1X prototype self-driving tractor trailer and secured the Zetatech blackbox that the Maker Enclave hired them to acquire. As they moved the black box to their vehicle, they caught site of a Zetatech-branded AeroC…
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At Gen Con 2023 we interviewed Aaron Shanks, director of marketing for Paizo. We discussed Rage of the Elements, their latest Pathfinder 2nd Edition release and as well as their plans for the new Starfinder 2nd Edition. We also delve into Paizo’s approach to world-building, with system-wide events that progress the story in both games and touch on …
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Chapter 2 of our Cyberpunk RED actual play campaign ended with the edgerunners staring down the guns of a rapidly approaching Zetatech Aerocop. They had just seized the company’s black box tractor tech from an experimental, self-driving tractor trailer at the “Iron Oasis” scrapyard outside of Night City. In order to get away with the loot, they’ll …
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At Gen Con 2023 we interviewed Tomas Härenstam, one of the co-founders of Free League Publishing. The company won big at the 2023 Ennies game awards, taking home seven Gold Ennies for everything from Best Cartography for the Blade Runner RPG Starter Set to Product of the Year for Vaesen RPG: Mythic Britain & Ireland. We talk about those wins, as we…
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In this episode of the Lair of Secrets podcast, we’re talking about generative AI as a tool in gaming! We’re looking at how the overhyped tech can assist game masters and players alike. We provide real-game examples of using ChatGPT prompts both during prep and in game. Main topic: ChatGPT and Generative AI in RPG Prep What do we mean when we talk …
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Our Cyberpunk RED actual play campaign continues with Chapter 2: Iron Oasis! Technical issues with recording this podcast that caused the video to glitch and the audio to get messed up near the end. We’re releasing a summary of this episode so future episodes make sense. Previously … on Cyberpunk RED The edgerunners were hired by the Maker Enclave,…
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Chris Birch, co-founder of Modiphius Entertainment, joins us to talk about his company’s upcoming slate of games including the hopepunk scifi game Dreams and Machines and the Roman Empire-era Cohors Cthulhu (a prequel to their popular Achtung Cthulhu! role-playing game). We also discuss Modiphius’ Via Modiphius and other programs to foster and prom…
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GenCon 2023 – the mega game convention in Indianapolis, Indiana – is the focus of this episode of the Lair of Secrets podcast. During the show we rundown our impressions of GenCon (David was there in 2022; Ken hadn’t been back since 2014) and talk about all the cool RPGs we bought and played at […] The post S3E21 Gen Con 2023 appeared first on Lair…
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When schedules don’t align or when real-life intervenes in our Cyberpunk RED actual play campaign, we venture down a Side Passage! On this episode, we feature the kick off of a second actual play campaign with David Moore’s dimension hopping, steampunk-powered Sundered Horizons: Navigating the Nexus. It’s powered by Savage Worlds Adventure Edition …
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On this episode, we’re talking Savage Worlds by Pinnacle Entertainment Group. We review the basics of the “fast, furious, and fun” rules and then delve into how to use the core book and the various supplements to build your own campaign world. Overlord Emeritus Chris Miller, who built his own takes on Savage Dresden and […] The post S3E19 What is S…
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Our Cyberpunk RED actual play campaign kicks off with Chapter 1: Made to Order. The edgerunners are hired by the Makers Enclave to secure some black box tech from the Zetatech. The target – a sealed box approximately 1′ x 1′ x 2′ – is part of a new line of self-directed farming equipment. It’s […] The post S3E18 Cyberpunk RED Chapter 1: Made to Ord…
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Summer is here, and that means reading! On this episode, it’s all books, all the time as we talk about our Summer Reading Lists for 2023. Need more inspiration? Check out these posts. The Summer Reading Lists 2023 David’s Picks Ken’s Picks Feedback We love feedback! You post a comment below or connect with us […] The post S3E17 Summer Reading Lists…
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In this podcast episode, we look at Oracles for role-playing games. Oracles are a kind of random generator popularized by solo RPGs like Ironsworn and the Mythic Game Master Simulator. However the idea of oracles – in which you role some dice to determine a course of action or inspire some aspect of your game […] The post S3E16 Oracles for Role-Pla…
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On this episode of the Lair of Secrets podcast we look at using different media in your role-playing game sessions. This includes tools like thematic artwork, background music, in-game fiction, and even props. We also look at the new Sentinels of Earth-Prime digital card game by Handelebra (based on the print game by Greater than […] The post S3E15…
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On this episode, we talking about changing gears – changing game systems, changing genres, changing roles, changing groups – as part of our May 2023 RPG Blog Carnival hosting duties. Before venturing into those tiny, switching passages, all different, we talk about Ken’s return to backpacking, discuss new streaming series (Lockwood and Co., Picard,…
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On this episode of Lair of Secrets, Ken totally doesn’t buy a new game he doesn’t have time to play, while David fights the good fight against streaming technical difficulties. Our main topic is a look at our favorite card games, including Fluxx, Exploding Kittens, Morels, Race for the Galaxy, and more. Game Room Main […] The post S3E13 Our Favorit…
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On this episode of the Lair of Secrets we venture deep into the Role-Playing Game Vault to uncover a host of games that aren’t Dungeons & Dragons. We also talk about the new games we didn’t buy, ZineQuest 5, and the launch of the Leon Library Book Club, and The Obelisk Gate by N. K. […] The post S3E12 Games other than Dungeons & Dragons appeared fi…
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On this episode of the Lair of Secrets we talk about pacing your game, including techniques you can use and techniques baked into some of our favorite RPGs. First though, we’re venturing back into the Game Room to catch up on new games and new campaigns. The Game Room Main Topic: Pacing Your Game Feedback […] The post S3E11 Pacing Your Game appeare…
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On this episode of the Lair of Secrets, we take a look at our favorite board games, including Catan, Carcassone, Pandemic, and Space Hulk. We also venture back to the game room to check out the very modern PlayStation 5, the very retro Atari 50 video game museum/collection, and two newer video games: Sexy Brutale […] The post S3E10 Board Games We L…
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The Game Master's Toolbox - a physical tool for organizing your gaming supplies - is the focus of this episode of Radio Active. Before delving into our repurposed Plano boxes though, we explore the St. Louis Science Center and take an extensive detour through the Game Room to talk about the Atari VCS, Portal Companion Edition, gaming at work, and c…
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On Episode 8, the holidays of the real world inspire a discussion of bringing holidays and special events to our game worlds. We also talk about geek Christmas trees, Seeing Eye puppies, our continued exploration of cyberpunk, and Netflix’s new Wednesday series. The Geek Tree The All-Seeing Eye The Library The Streaming Theatre Main topic: […] The …
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Winter is coming. The holidays are almost here. How do you keep your gaming group going through the long, dark winter (or at least, the holiday break)? In addition to delving into holiday game survival strategies, we talk about David’s recent trip and the gaming insights he gained from it, Ken gets lost in TaleSpire […] The post S3E7 Keeping Your G…
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As we gear up for our Cyberpunk RED campaign, we take some time to brainstorm ideas for for the game (If only reality didn’t keep getting more cyberpunk-ish than cyberpunk). Over in the library, we discuss William Gibson’s Count Zero, then venture to the Game Room to talk about Forbidden Lands, CY_BORG, Mothership, and the just announced […] The po…
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As we build momentum toward our Cyberpunk RED campaign, we take a moment to reflect on the cyberpunk movies, books, games, and other media that inspires our take on the subgenre. We also talk National Novel Writing Month, hockey (yes, hockey), virtual gaming via NVIDIA GeForce Now, and the TaleSpire virtual table top. The post S3E5 Cyberpunk Inspir…
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The subject of travel and how visiting other parts of the country and the world can improve your game is the main topic for Episode 4 of the Lair of Secrets podcast. Before we delve into that globe-trotting topic, we geek out about AirPods, resurrecting the game room after the pandemic, variant endings for Cyberpunk […] The post S3E4 Travel and RPG…
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On Episode 3 of Season 3, we catch up on a few weeks of geeky pursuits. David discusses not watching to finish Cyberpunk 2077, and then we both rundown the big list of stuff we’re watching (or want to watch) on streaming. Ken’s planning to return to real world game conventions with MEPACon and discusses […] The post S3E3 Cyberpunk Laments, Streamin…
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In Episode 2 of the Lair of Secrets podcast, we brainstorm ideas for a rebooted Savage Ringworld campaign, which mashes up high concept science fiction with the Savage Worlds role-playing game. We also delve back into cyberspace with Cyberpunk 2077 and Cyberpunk RED, say good-bye to Nintendo 3DS (or at least, its eShop), visit the Rivers of London …
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As summer ends, the podcast turns it attention to Spelljammer, the fantasy-in-space setting for Dungeons & Dragons. Ken and David look Wizards of the Coast’s new 3-book release and discuss David’s Spelljammer Academy mini-campaign based on WotC’s free Roll20 release. They also talk about the resurgence of all things cyberpunk, including the Cyberpu…
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In the final episode of Season 2, we talk about exploring strange new worlds, meeting new civilizations, and then … blowing them up. We also delve into the game Nobody Saves the World, undertake an ursine caper to steal some honey, geek out about the Obi-wan streaming series, and look back on the season that […] The post S2E21 Season 2 Retrospectiv…
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It’s summer, so let’s grab some books, head to the beach/lake/mountains and read! Main Topic: Summer Reading List The Empire’s Ruin (Ashes of the Unhewn Throne, Book 1) by Brian Staveley (Ken’s pick) Follow up-to Staveley’s Chronicle of the Unhewn Throne, in which an Empire tries to survive against conspiracies within and enemies without, as […] Th…
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Welcome to the Lair of Secrets! On this episode, we delve into retro gaming, review David’s expanded reading list, talk about building computers, and explore the weird and dark world of MÖRK BORG. Moar Books! David’s local library has partnered with a larger library network, so he can get access to more ebooks. Lord of […] The post S2E19 Retro Gami…
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Join the cast of our Scum and Villainy campaign as we look back on six episodes of mysteries, pirates, and – of course – ghosts. We talk about the campaign’s highs and lows, and delve into our thoughts on the Scum and Villainy game itself. This episode is part of our Scum and Villainy actual […] The post S2E18 Scum and Villainy Campaign Wrap-up & R…
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The “Emerald Heart Job” – the concluding chapter of our Scum and Villainy campaign – finds our heroes going up against the Ghosts and their nefarious plans to use the Emerald Heart artifacts to destroy a gate. This episode is part of our Scum and Villainy actual play campaign. Learn about the characters, view the […] The post S2E17 Scum and Villain…
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During “The Rescue Job” the crew is tasked with liberating a prisoner with vital information about the Ghosts … and their nefarious plans for the artifacts known as “Emerald Hearts”. This episode is part of our Scum and Villainy actual play campaign. Learn about the characters, view the chapter list, and check out Scum and […] The post S2E16 Scum a…
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On this episode of Lair of Secrets, our loyal denizens are preparing the deepest level of the dungeon to imprison whomever thought up “Natural Scrolling” for the Mac. Meanwhile, David ventured to the Ohio frontier with his family to watch his youngest win 2nd place in the world in Winter Guard A Class! Feature: Talking with […] The post S2E15 Talki…
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During The Cargo Job (Chapter 4 of our Scum and Villainy campaign) the crew is tasked with recovering “living cargo” from a smuggler’s ship. The goal is to snatch the cargo, which belongs to the ethereal scientists/villains known as the Ghosts, and deliver it to a safe location. The crew’s plan involves pretending to be […] The post S2E14 Scum and …
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Chapter 3 of our Scum and Villainy campaign sees the crew take on The Racing Job, in which they attempt to smuggle a highly-altered racing ship through the Iota system. Along the way, they have a close encounter with a mysterious comet, realize the importance of check lists, and successfully navigate an asteroid (never tell […] The post S2E13 Scum …
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On this episode of Lair of Secrets, we talk about one of the most rewarding (and occasionally challenging) experiences a geek parent can have: playing role-playing games with your kids. Main Topic: Gaming with Kids For this episode’s topic, e have another former Overlord of The Secret Lair, Kris Johnson. He’s a middle aged geek […] The post S2E12 G…
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Our Scum and Villainy campaign returns with The Ghostly Job, as the crew is paid by a very peculiar scientist to track a researcher to her laboratory and learn about her research. Little do the crew know that their target is a former member of the Church of the Emerald Heart, which ceased to exist […] The post S2E11 Scum and Villainy Actual Play, C…
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We kick off our Scum and Villainy Actual play with The Nebula Job, in which the crew of the Stardancer is hired to pick up a box floating in the middle of a nebula … but you know it can’t be that easy. This episode is part of our Scum and Villainy actual play campaign. […] The post S2E10 Scum and Villainy Actual Play, Chapter 1 appeared first on La…
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On this occasionally rambling episode of Lair of Secrets, Ken and David are joined by long-time friend and gamer (and former occupant of a certain secret lair), Overlord Chris Miller. We talk about our gaming lives in the Before Times, the rise of virtual gaming, and look at what might come in the post-pandemic era. […] The post S2E9 How Gaming Cha…
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Grab a sandwich and a Mountain Dew and join us for this episode’s topic: lunch tie gaming The typical role-playing game session lasts 4-5 hours and happens once a week. Sometimes they’re more frequent, sometimes they’re a little longer, but a four-hour Friday night hangout is pretty typical. With a lunchtime game, sessions may happen […] The post S…
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On this episode of the Lair of Secrets, we talk about the concluding season (and book) of The Expanse, geek out about Kobold Press’s Tome of Beasts 3 monster compilation, conclude John Scalzi’s The Collapsing Empire trilogy, and explore the new xenobiology update for Astroneer. For our main topic, we talk about the session zero […] The post S2E6 Se…
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Unfortunately, we had some flooding in the area of the Lair where Ken was recording. So if it sounds like he was underwater for a time, he was! We feel the audio is listenable at least, so we’ve left it in. As we continue preparing for our Scum and Villainy campaign, we turn our attention […] The post S2E5 Worldbuilding appeared first on Lair Of Se…
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Alien gods walk among us. To further their agenda, we’ve jumped forward in time to praise their machinations … and promote the new edition of Godsend Agenda, now on Kickstarter. Introductions Today we’ve got a guest, coming all the way from Las Vegas, Nevada, Jerry Grayson. He’s a friend and here to talk about his […] The post S2E7 Godsend Agenda a…
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Adventure prep for role-playing games is the main topic of this episode of The Lair of Secrets podcast. We discuss the dangers of too much prep vs. too little prep, and seek the Goldilocks prep time in between. After tackling individual adventures, we discuss prepping for a new campaign and tools to help with that. Finally, we […] The post S2E4 Rol…
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Welcome to the new year … and a new episode of the Lair of Secrets. The main topic for this episode is “Stealing liberally from other game systems to enhance the ones you’re playing”. We look at game mechanics like bennies (Savage Worlds), aspects (Fate), skill challenges (Dungeons & Dragons), plot points (Cortex) and more! […] The post S2E3 Improv…
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