Our podcast features two friends with over fifteen years of gaming experience chatting about tabletop role playing games. Our philosophy involves complex character design integrated with fully fleshed out worlds. We aim to help people write characters, play tabletop rpgs, and run their own games. Each episode will break down a different roleplaying topic with stories from our past games and suggestions for how to make your games better.New episodes launch Thursdays! Remember to play what you ...
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Ep. 156: Finales: Ending a Campaign
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Hello dear listeners! In this episode, Kevin and Steve discuss what to do and not to do when ending campaigns. This is also our last episode for a while, but stay subscribed for intermittent new episodes. Thank you for listening! We hope you enjoy and take care of yourselves! Check out our new podcast: KAT Night, Krazy Anime Torture Night! Coming S…
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Ep. 155: Penultimate Episodes (with Monster!)
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Hello dear listeners! In this episode, Kevin, Steve, and special guest Monster talk about what to do in the second to last episode of your game. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact with us on Twitter: https://…
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Ep. 154: Planning for a Sequel Campaign
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Hello dear listeners! In this episode, Kevin and Steve discuss sequels, prequels, sidequels, and spiritual sequels. We go hard on the Star Wars references, so be ready. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact with…
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Ep. 153: Time Dilation: Cool Concept Series VII
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Hello dear listeners! In this episode, Kevin faces his greatest fear, and Steve helps him through it. Actually, we talk about the surprising amount of ways that time dilation can be used in a game. We hope you enjoy and take care of yourselves! Time Dilation Video: https://www.youtube.com/watch?v=-NN_m2yKAAk Send us a tip on Ko-fi! https://ko-fi.co…
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Ep. 152: Planning a Time Travel Game
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Hello dear listeners! On this episode, Steve and Kevin talk about time travel as a Science Fiction/Fantasy genre. We mentioned the practicalities of the genre in Episode 54. However, time travel has a surprising amount of versatility, so here, we talk modes of travel, plots, and general things to consider. We hope you enjoy and take care of yoursel…
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Ep. 151: Planning a Superhero Game
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Greetings citizens! On this episode, Steve and Kevin chat about the Superhero genre. Witness Kevin try desperately not to just explain all the comic minutiae he knows! Behold Steve provide some great questions and much needed context! Listen to this episode! We hope you enjoy and take care of yourselves! Jean Grey Clone (NSFW): https://static.wikia…
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Ep. 150: Planning a Western Game
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Howdy y’all! This time, Steve and Kevin holler about the tales of the old west (and north… and down under…). We get beyond the stereotypes to give our takes on how to make a great Western game. TLDL, vary the scenario and setting and focus on character. We hope y’all enjoy and take care now! GUN game Steve Mentioned - https://www.patreon.com/killsi…
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Ep. 149: Writing Players Out (with Nick!)
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In this episode, Steve and Kevin join special guest Nick to talk about writing players out. Hear Kevin confront Nick about a past game and marvel at how off track the group can get. We hope you enjoy and take care of yourselves! Nick’s Character’s Hard to Pronounce Name: Avneyeir Kortelis Ted-Ed Riddles: https://www.youtube.com/playlist?list=PLJicm…
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Ep. 148: Dead Character Game Ideas: Cool Concept Series VI
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In this episode, Steve and Kevin discuss some ways to run games where the characters are all dead. There are definitely some suggestions here that will make players angry. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact w…
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Ep. 147: Incorporating & Repeating Themes
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In this episode, Steve and Kevin talk about what themes are as well as when and how to use them effectively. Also, Kevin rants a bit about the education system and streaming shows… It’s related, sort of. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice…
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Ep. 146: Consolidating a Campaign - Parts into a Whole
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In this episode, Steve and Kevin discuss making a campaign look like it was perfectly planned. Trust me, it just won’t end up that way. We talk about how campaigns change as well as when and how to make them seem more cohesive. GMs should just take a second and trim and combine those plotlines because if they go on forever, you just end up with an …
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Ep. 145: Using Occupations in Gaming
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In this episode, Steve and Kevin argue that having a job or going to school in an RPG doesn't have to make a game bad. They can be used to expand encounters, meet unusual characters, and provide structure to a game. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: …
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Ep. 144: Planning a Utopia Game
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In this episode, Steve and Kevin discuss what makes a good utopia and why most dystopias are rather disappointing. Utopias are trickier to construct than many think, so we provide some suggestions. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/…
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Ep. 143: Amnesia: Cool Concept Series V
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Hey, uh, this is a podcast with... some guys. That, uh, is about something that is overused, but can be fun. It's, uh, more versatile than people think, but, hang on, it's on the tip of my tongue. Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact with us on Twitter: htt…
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Ep. 142: Mind Control: Cool Concept Series IV
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In this episode, Steve and Kevin talk about using mind control as a plot device in a game. It’s an easy way to introduce tension and conflict, but it has its issues… We have some suggestions for making it fun and using it well. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us o…
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Ep. 141: Making Good References
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In this episode, Kevin gives his take on good references, and Steve makes sure that Kevin remains understandable and provides some great additional references. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact with us on Tw…
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Ep. 140: Character Proposals
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In this episode, Steve and Kevin discuss the process that comes before and leads up to session zero. The character proposal process is often very collaborative and can help the players feel more prepared and create more integrated characters. We highly recommend Sessions -3 to -1. We hope you enjoy and take care of yourselves! Send us a tip on Ko-f…
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Ep. 139: 4 Hour Episodes/Sessions
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In this episode, Steve and Kevin talk about some issues that come up when running a short session. Four hours is not a long time! Often, a little preparation can go a long way. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Inter…
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Ep. 138: How Soap Opera Should a Game Get?
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In this episode, Steve and Kevin get dramatic! We talk about how crazy and drama-filled a session can and should get. We get into a bit of a disagreement over who should drive the drama and when. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@R…
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Ep. 137: A.I. Art (A.I. Series 3)
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In this episode, Steve and Kevin finish up this A.I. trilogy by going in depth on using Midjourney to help assist in making a Tabletop RPG campaign. We hope you enjoy and take care of yourselves! Unfortunately, our image hosting is currently down. Check back later for images. Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us…
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Ep. 136: Robot Players (A.I. Series 2)
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In this episode, Steve and Kevin discuss the usefulness of ChatGPT in Tabletop Roleplaying Games. This is part two of a series, so if we don’t discuss an issue that you want to hear, please email us! We hope you enjoy and take care of yourselves! “‘Historical Figures’ AI Lets Famous Dead People Lie to You” By Miles Klee is the article I reference i…
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Ep. 135: A.I. & Gaming (A.I. Series 1)
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In this episode, Steve and Kevin discuss some of the basics of AI and how they can be used in Roleplaying. This is part one of a series, so if we don’t discuss an issue that you want to hear, please email us! We hope you enjoy and take care of yourselves! “‘Historical Figures’ AI Lets Famous Dead People Lie to You” By Miles Klee is the article I re…
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Ep. 134: Managing NPCs: Just Chatting 4
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*Note: Due to a bit of a scheduling mess up, this episode was recorded and meant to go out last week and comes before the previous episode. We apologize for any confusion.* In this Valentine’s Day episode, Steve and Kevin talk about having too many NPCs and managing NPCs so players don’t get confused. We hope you enjoy and take care of yourselves! …
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Ep. 133: Using Moments to Plan
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*Note: Due to a bit of a scheduling mess up, this episode was recorded and meant to go out after next week's episode. We apologize for any confusion.* Happy Valentines Day! In this episode, Steve and Kevin talk about using strong emotional moments to plan out a game, thus creating a less rigid structure. It also creates a more character focused TTR…
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Ep. 132: Prompts and Player Mindset
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In this episode, Steve and Kevin discuss how GM generated prompts affect how a player might think about a game. We talk about some ways to positively impact players with a prompt and some issues to watch out for. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: htt…
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Ep. 131: Planning a One-Shot
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In this season six opener, Steve and Kevin talk about how to run a successful one-shot, one-off, single episode game, whatever you want to call it. There are ways to keep your game story and character driven, even in a short amount of time. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Inter…
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Ep. 130: Character Design Mindset (with Monster!)
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In this season five finale, Steve, Kevin, and Monster discuss several ways to approach making a character. We go through several of our old games and discuss how we made several of our characters. We go through a noir setting using the Dungeons and Dragons Fifth Edition system, an ancient middle east setting using the Legend of Five Rings Burning S…
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In this episode, Steve and Kevin discuss how to deal with GM favoritism and the forms that it comes in. That is, after we do a ten minute digression on the dangers of GM planning too far ahead and giving information to help player reactions, so jump twelve or so minutes in if you just want to get to the topic. GM favoritism can occur for many reaso…
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In this episode, Steve and Kevin discuss the effect of the metagame on tabletop roleplaying. It’s often focused on as a negative, but that focus can also destroy a game. There are positives to some metagaming, and as usual, it’s all about balance. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfectio…
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Ep. 127: New Shit: Just Chatting 3
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In this episode, Steve and Kevin talk about what we’re excited about and some of what we’re less excited about for the new year! What are you excited for? We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact with us on Twitter…
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Ep. 126: Horror for Christmas
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In this episode, Steve and Kevin talk about having a horror Christmas game, after a bit of a digression about Burning Wheel. We naturally reference some of the classics: Krampus, Gremlins, and Black Christmas. We hope you enjoy and take care of yourselves! Krampus Stats for Dungeons and Dragons 5e Krampus Stats for Pathfinder 2e Ready or Not (2019)…
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Ep. 125: Timestyles ~How Players Use Time~
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In this episode, Steve and Kevin discuss how players use time. This can be important in planning for specific events and players. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact with us on Twitter: https://twitter.com/RoI…
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Ep. 124: In-Game Time and Timing
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In this episode, Steve and Kevin discuss the interplay between real time and in-game time. How does one deal with overlapping time or individual character timing? It can get complicated. We hope you enjoy and take care of yourselves! Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact with us on Twitter: https://twitter.com/RoI…
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Ep. 123: Good Prison Episodes
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In this episode, Steve and Kevin go back to one of the things that caused us to start GMing. We discuss how prison episodes are commonly used how they could be used. We hope you enjoy and take care of yourselves! Send us a tip on Ko-fi! https://ko-fi.com/roimperfection Interact with us on Mastodon: https://dice.camp/@RoImperfection Interact with us…
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Ep. 122: Planning a Noir Game
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It’s been a long time coming! For our Thanksgiving episode, Steve and Kevin finally get to a subject near and dear to our hearts: Film Noir. We break a very complicated genre down to three key things: a crime plot, nuanced characters, and that dark, dark atmosphere. We hope you enjoy and take care of yourselves! GM Smiling Dog link here (I know it’…
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In this episode, Steve and Kevin talk about the GM nightmare: Scheduling. Now, Players might be tempted to tune out, but much of this episode is oriented toward players. We give the GM suggestions at the end. We hope you enjoy and take care of yourselves! GM Smiling Dog link here Interact with us on Twitter: https://twitter.com/RoImperfection Send …
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Ep. 120: GM & Player Trust: Just Chatting 2
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In this episode, Steve and Kevin deep dive into a recent frustrating player experience for Steve. We talk about why our situation worked, but examine some ways it might not have. We also give advice on trust at the table. We hope you enjoy and take care of yourselves! Interact with us on Twitter: https://twitter.com/RoImperfection Send us a comment…
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Ep. 119: Character Momentum: Just Chatting 1
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In this episode, Steve and Kevin try a more free form discussion. No plans, we just chat. We start with how the GM and Player disconnect sometimes, each understands the game a little differently. We talk about short term planning and how thinking about character momentum can help with planning. We finish up with discussing how to deal with characte…
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Happy Halloween! Steve and Kevin talk evil campaigns and how they’re more similar to normal campaigns than one might think! We discuss campaign ideas and some things to keep in mind. We hope you enjoy and take care of yourselves! Interact with us on Twitter: https://twitter.com/RoImperfection Send us a comment or question: roimperfection@gmail.com …
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Ep. 117: Planning a Slasher Game
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In this week’s episode, Kevin and Steve talk about the challenges in making a Slasher episode/campaign. We discuss several approaches. Pick your favorite! We hope you enjoy and take care of yourselves! Interact with us on Twitter: https://twitter.com/RoImperfection Send us a comment or question: roimperfection@gmail.com Visit our website: https://r…
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Ep. 116: Planning a Haunted House Game
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In this week’s episode, Kevin and Steve talk about how to make a great Haunted House episode/campaign. We discuss planning, some common tropes, and of course, how to subvert some of those ideas to surprise your players. We hope you enjoy and take care of yourselves! Interact with us on Twitter: https://twitter.com/RoImperfection Send us a comment o…
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Ep. 115: Planning a Cosmic Horror Game
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In this week’s episode, Steve and Kevin discuss what elements make a great cosmic horror game and create one of the best episodes of this series. It’s a Lovecraft exploration with some Weird Fiction on top. We hope you enjoy and take care of yourselves! Kevin’s Favorite Lovecraft “The Rats in the Walls” “The Outsider” “The Music of Erich Zann” “The…
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Ep. 114: Complicated vs. Complex Backstories
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In this week’s episode, Steve and Kevin talk about what makes a complicated backstory and what makes a complex backstory. We also discuss how to make a complicated backstory into a complex one. We hope you enjoy and take care of yourselves! Interact with us on Twitter: https://twitter.com/RoImperfection Send us a comment or question: roimperfection…
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Ep. 113: Character Flavor Research
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51:55
In this week’s episode, Steve and Kevin discuss what research to do when making a character. We discuss name, background, even a little adaptation. We hope you enjoy and take care of yourselves! Background Resources: Behind the Name website Baby Names by Decade Great Courses Masterclass Libby by Overdrive The Science Youtuber Steve mentions: Youtub…
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Ep. 112: Roleplay! We're all Cringe Here!
31:11
31:11
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31:11
In this week’s episode, Steve and Kevin encourage people to roleplay and discuss several ways to roleplay beyond the obvious. We hope you enjoy and take care of yourselves! Some images we mention: Fat Batman and Superman Bat-Hulk Interact with us on Twitter: https://twitter.com/RoImperfection Send us a comment or question: roimperfection@gmail.com …
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In this week’s episode, Steve and Kevin discuss how understanding different playstyles can help improve tabletop roleplaying games. Players try different playstyles to broaden their RP experience! GMs can be aware of different playstyles to plan games that better suit their players! We hope you enjoy and take care of yourselves! Interact with us on…
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Ep. 110: Making Requests of the GM
49:16
49:16
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49:16
In this week’s episode, Steve and Kevin tell you how to get stuff from your GM. It’s best when you work with them and possibly sign up for some bad stuff down the line. GMs should also try to be amenable too! We hope you enjoy and take care of yourselves! PS: We make a reference to the Hadozee in this episode. We don’t mean any offense. We literall…
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Ep. 109: Character Adaptation 101
1:07:42
1:07:42
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1:07:42
In this week’s episode, Steve and Kevin and special guest Monster discuss character adaptation. We go over several methods including: breaking down character elements, using world building to alter a character, putting a twist on aspects of the character, and using the jist of a character to create a spiritual sequel. We hope you enjoy and take car…
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Extra 9: Spelljammer: Adventures in Space
1:34:32
1:34:32
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1:34:32
In this week’s extended bonus episode, Steve and Kevin and special guest Monster talk about Spelljammer: Adventures in Space. We hope you enjoy and take care of yourselves! PS: We talk bout the Hadozee in this episode, and don't make any reference to the lore. We don’t mean any offense. We literally don’t read the official lore and mostly just adap…
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Ep. 108: Character Options: Keeping Options Open
57:51
57:51
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57:51
In this week’s episode, Steve and Kevin talk about how to make a character who is adaptable or open to several story situations. We talk about providing ambiguity in backstory, making interesting roleplay choices, and some places where chance can make things more fun. We hope you enjoy and take care of yourselves! Interact with us on Twitter: https…
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