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The Call to Adventure 00:00:45 - Overview 00:03:05 - Things we liked about this game 00:16:30 - Questions we had about the game 00:22:40 - Things which stood out about the game Approach the Inmost Cave 00:24:00 - Setting Return with the Elixir 00:36:29 - Media recommendations 00:44:50 - Stories we’d like to tell with this gamehttp://nightskygames.c…
 
Time Codes The Call to Adventure 00:00:45 - Overview 00:04:15 - Things we liked about this game 00:16:15 - Questions we had about the game 00:25:25 - Things which stood out about the game Approach the Inmost Cave 00:27:00 - Social Science Fiction Return with the Elixir 00:39:19 - Media recommendations 00:48:35 - Stories we’d like to tell with this …
 
The Call to Adventure 00:00:45 - Overview 00:04:52 - Things we liked about this game 00:25:20 - Questions we had about the game Approach the Inmost Cave 00:36:56 - Shared narrative control Return with the Elixir 00:48:22 - Media recommendations 00:55:23 - Stories we’d like to tell with this game
 
The Call to Adventure :50 - Overview 3:21 - Things we liked about this game 22:40 - Questions we had about this game 27:43 - Things which stood out to us Approach the Innermost Cave 30:17 - Ensemble Casts Return with the Elixir 43:38 - Media recommendations 48:01 - Stories we'd like to tell with this game…
 
The Call to Adventure :50 - Overview 3:40 - Things we liked about this game 15:36 - Questions we had about this game Approach the Innermost Cave 25:36 - How Poison'd connects violence & character growth Return with the Elixir 43:00 - Media recommendations 47:45 - Stories we'd like to tell with this game…
 
The Call to Adventure 00:00:50 - Overview 00:03:04 - Things we liked about this game 00:17:08 - Questions we had about the game Approach the Inmost Cave 00:25:14 - Scale and intro gaming Return with the Elixir 00:39:50 - Media recommendations 00:46:20 - Stories we’d like to tell with this game
 
The Call to Adventure 00:00:45 - Overview 00:02:53 - Things we liked about this game 00:20:04 - Questions we had about the game 00:24:57 - Other things that stood out Approach the Inmost Cave 00:29:14 - A sense of discovery Return with the Elixir 00:43:41 - Media recommendations 00:49:37 - Stories we’d like to tell with this game…
 
The Call to Adventure 00:00:47 - Overview 00:03:55 - Things we liked about the game 00:13:48 - Questions we had about the game 00:16:28 - Other things that stood out about the game Approach the Inmost Cave 00:17:19 - Notes on American Freeform, LARP, improv, and the re-playability and accessibility of Out of Dodge Return with the Elixir 00:41:20 - …
 
The Call to Adventure 00:00:43 - Overview 00:02:28 - Things we liked about this game 00:12:50 - Questions we had about the game 00:16:36 - Other things that stood out about the game Approach the Inmost Cave 00:19:55 - Community Return with the Elixir 00:38:28 - Other media recommendations 00:44:17 - Stories we’d like to tell with this game Links Th…
 
The Call to Adventure 00:00:44 - Overview 00:04:08 - Things we liked about the game 00:18:56 - Questions we had about the game Approach the Inmost Cave 00:22:37 - Exploring the disconnect between player ideology and character ideology Return with the Elixir 00:37:30 - Media recommendations 00:40:24 - Stories we’d like to tell with this game Links O…
 
The Call to Adventure 00:00:46 - Overview 00:02:52 - Things we liked about the game 00:08:55 - Questions we had about the game 00:13:55 - Other things that stood out Approach the Inmost Cave 00:17:56 - Tone I wonder what would happen if... 00:29:00 - ...everyone had read the short stories. 00:30:52 - ...you didn't use third-person past tense Return…
 
Jason Cordova from The Gauntlet is joined by Agatha Cheng and Lowell Francis to discuss Hearts of Wulin, coming to Kickstarter May 14th! Time Codes 10:33 - Talking Mechanics 14:27 - Combat 22:04 - Elements and Playbook roles 40:49 - Kickstarter Details Links Hearts of Wulin https://www.kickstarter.com/projects/gauntlet/227140374?ref=817189&token=98…
 
The Call to Adventure 00:00:48 - Overview 00:03:12 - Things we liked about the game 00:11:05 - Things we had questions about 00:16:33 - Other things that stood out Approach the Inmost Cave 00:19:38 - Navigating party complexity in Witch I Wonder What Would Happen if... 00:33:30 - ...the other players set your scene for you 00:35:22 - ...we made our…
 
The Call to Adventure 00:00:42 - Overview 00:03:26 - Things we liked about the game 00:23:30 - Things we had questions about 00:28:35 - Other things that stood out Approach the Inmost Cave 00:32:10 - Historical fiction in TTRPGs Return with the Elixir 00:44:44 - Zack and Diana’s media recommendations 00:48:45 - Stories we’d like to tell with Grey R…
 
The Call to Adventure 00:00:47 - Overview 00:02:20 - Things we liked about the game 00:12:36 - Questions we had about the game Approach the Inmost Cave 00:26:35 - Horror in TTRPGs Return with the Elixir 00:34:59 - Bluebeard’s Bride and Dead Friend 00:37:00 - Horror media 00:39:45 - Star Crossed 00:41:24 - Stories we’d like to tell with Dread Links …
 
The Call to Adventure 00:00:45 - Overview 00:06:33 - Things we liked about the game 00:21:39 - Things we had questions about Approach the Inmost Cave 00:27:08 - Power imbalances Return with the Elixir 00:44:03 - Media recommendations 00:46:36 - Stories we’d like to tell with this game Links Kagematsu https://sites.google.com/site/creamaliengames/Ho…
 
The Call to Adventure 00:00:45 - Overview 00:06:29 - Things we liked about the game 00:14:38 - Things we had questions about 00:19:50 - Other things that stood out about the game Approach the Inmost Cave 00:22:54 - Mysteries Return with the Elixir 00:36:53 - Film & TV recommendations 00:43:23 - Stories we’d like to tell with this game Psi*Run http:…
 
The Call to Adventure 00:00:45 - Overview 00:03:57 - Things we liked about the game 00:13:06 - Questions we had about the game 00:17:02 - Other things that stood out about the game Approach the Inmost Cave 00:19:50 - Games & corporate culture Return with the Elixir 00:29:40 - Diana’s suggestions 00:32:50 - Zack’s suggestions 00:34:43 - Stories we’d…
 
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