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In the Cloud w/2600Hz

2600Hz

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A monthly podcast covering all things cloud communications from your friends at 2600Hz. We’ll have interviews with industry analysts, inside looks at what’s happening at 2600Hz, and fun “did you know?” chats about the world of telecom. In the Cloud w/2600Hz is your one-stop podcast for insight into industry trends, news, and the latest on our favorite telecom acronyms: UCaaS, CPaaS, and CCaaS!
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2600 Píldoras

Raúl Pacman

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Bienvenida y bienvenido a 2600 Píldoras, el podcast sobre nuestra querida consola Atari 2600, en forma de píldoras informativas y grabado a pie de calle. Te doy la bienvenida a 2600 Píldoras, donde nos embarcaremos en un proyecto para desgranar todo lo relativo a la mítica consola de Atari, llamada 2600 o VCS, Video Computer System, que alimentó los sueños de millones de hogares con una nueva forma de entretenimiento. Todo ello, mientras caminamos tranquilamente por la calle, acompáñame en u ...
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Welcome back to the show, glad to finally get this out, which is the episode about Porky's from 20th Century Fox. Did you know it's based on a movie? It's true! I do hope you enjoy the episode, and I always appreciate your continued patience with me. I think from now on I will give a feedback due date and let the episode fall where it falls. If I w…
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I am so sorry it's taking me so long to get episodes out. It seems like it's one step up, two steps back. I am trying to fix it. Despite that, the new episode featuring Dragonstomper by Starpath (formerly Arcadia) is now available. I hope you enjoy it. Coming up next will be Porky's by 20th Century Fox. I have some stuff coming up, so please get me…
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Hello, once again I apologize for the episode being late. Sarah came up with a new way for me to try doing the podcast that I think will be better, I talk about it in this episode. Which is all about Alpha Beam with Ernie, an Atari and Children's Computer Workshop joint. Thank you once again to Preston Stuart for answering a few questions that I ha…
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Happy New Year! Thank you so much for welcoming me back to the podcasting world so warmly, I am very grateful to all of you. The first game for 2024 is Frogger II - Threedeep! by Parker Brothers. What does this game have to do with a barn in Maine? oh, you are gonna find out, believe me. Next up on the show will be Alpha Beam with Ernie by Atari an…
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Merry Christmas everyone! I hope you enjoy the episode, thank you for sending your Christmas related feedback to us. I wish you all health, happiness, and love this Christmas and all throughout the year. Thank you so much for your support, love, and understanding, and I thank you for listening.โดย Ferg and Sarah
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Hi. I know, it's been awhile. How have you been? Anyway, I hope you are amenable to a new episode of my podcast. It's all about the Gammation game Gamma Attack. Lots of interesting goings-on with this game, I hope you'll give it a chance and enjoy. I am taking submissions for the Christmas episode! I know it's kind of late, I'm sorry about that. In…
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Cuando pensamos en videojuegos antiguos, en concreto, en los cacharros que teníamos para jugar, hay varias imágenes que nos vienen a la mente enseguida. Una Nintendo con su diseño de líneas rectas, un lector de cassettes para ordenadores de 8 bits, o un mueble arcade con el cenicero metálico para poner el cigarro al lado son estampas más que típica…
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AB-035, Pitfall II: The Lost Caverns!  1 Happy New Year! If I can still say that when it's almost Groundhog Day. I hit a snag right out of the gate, which seems to be typical now. But, Pitfall II by Activision is finally available, and it's a doozy. The part about the game and its history etc. is twice as long as it usually is, I had a lot of fun …
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Boy oh boy, it's been a rough year. This episode featuring Mean Santa by Tim Duarte and John K. Harvey almost didn't come out for Christmas. I am truly very sorry about how this year has gone, I need to change a lot of behaviors in the coming year. Regardless of what holiday (if any) you celebrate, I hope it is was a joyous and peaceful time. I am …
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It's been a bad year for me and podcasting, I'm sorry I haven't put that much out this year. I also have not been looking forward to Christmas, but today with the help of a friend, I got a boost of Christmas spirit! I'm going to try and extend it through next year the best I can. Thank you for sticking with me for so long. I love you all and I wish…
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Welcome to the show! In this episode I will tell you what I know about Gauntlet by Answer Software. Other than how to play, it's not much; although I am very confident in telling you that this is NOT a port of the Atari arcade game Gauntlet. I can also tell you that despite what you read on the internet, the arcade Gauntlet was partially inspired b…
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I am back this week to discuss a Spectravideo game, after 7 years! This game is called Master Builder, and I really hope you enjoy the episode. Coming up next will be Gauntlet by Answer Software. If you have thoughts on Gauntlet, you can send them to me at 2600gamebygame@gmail.com. Please just tell me your thoughts, I'll take care of the rest. The …
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Long time no see! Today's episode is about the Atari and Children's Computer Workshop collaboration, Cookie Monster Munch. I loved Cookie Monster when I was a kid (I still do), and I also love cookies, but most cookies actually stay in my mouth, unlike some other monsters I could name. I hope that you enjoy the episode and that it was worth waiting…
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Hubo un juego de Star Wars para la Atari 2600 que todo el mundo aseguraba que existía en algún lugar y que había sido creado durante 1983 por la compañía Parker Brothers, al igual que el resto de los juegos de la archiconocida franquicia Star Wars para esta consola de Atari, pero nadie había podido confirmar su existencia hasta 1997, cuando un cole…
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Wabbit es un juego de simulación agrícola con elementos del género shoot 'em up en el que el jugador controla a un personaje femenino llamado "Billie Sue". Los conejos han llegado a la granja de Sue y están devorando rápidamente su cosecha de zanahorias. Para ahuyentar a los conejos, el jugador debe lanzarles huevos podridos antes de que puedan lle…
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I say this too much, but I thank you for being patient with me as I navigate through my lovely depression. This long overdue episode features the homebrew game AVCStec Challenge by Simon Quernhorst and Paul Slocum. It's based on the very difficult (to me) Aztec Challenge by Paul Norman, for the Commodore 64. I hope that you enjoy the episode. Next …
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Hace tiempo empezó a pulular por las redes sociales una imagen con un aspecto bastante antiguo en el que aparecían unas gafas de realidad virtual, puestas en la cara de un tipo de flipaba con la boca abierta, y cuyo logo era el de Atari, por supuesto, con una palanca para encender las gafas igual que la de la consola 2600. Hay otras imágenes public…
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On this episode we take a look at the M Network game Frogs and Flies, which was based on the Intellivision game Frog Bog. We also cover programmer extraordinaire Dave Rolfe for the first time, and we even read one of his interesting essays. I hope you enjoy it! Coming up next is A-VCS-tec Challenge, by Simon Quernhorst with music by Paul Slocum. If…
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Hello my friends, thank you once again for your patience for this new episode featuring Laser Gates by Imagic. A fun time was had by almost all! Coming up next is Frogs and Flies by M Network. If you have any feedback for Frogs and Flies, please send it to 2600gamebygame@gmail.com by end of the day on May 17th. I should be able to get it out on tim…
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Hello my friends, I was not feeling well last night so I went back to bed. The Laser Gates episode won't be out today, but I wanted to let you know the winners of the contest that my buddy Richard so kindly sponsored. Please give a listen to see if you won a set of Sesame Street carts, and congrats to the winners. Thanks to everyone who entered, an…
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In this episode I look at the Activision game Private Eye, by Bob Whitehead. I hadn't put any time into this game before, and I couldn't put enough time into it for the podcast, but I did enjoy it and hope to come back to it. Next up will be Laser Gates by Imagic. If you have feedback for the game that you'd like to hear on the show, please send it…
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Welcome back to the podcast everyone! I hope you all are well, and I very much appreciate all the kind words and patience. Today we start the 5 digit Atari part numbers with Oscar's Trash Race, a product of Atari and the Children's Computer Workshop, a tiny little division of Sesame Street. This is the first in a series, so there's lots to talk abo…
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This month we’re sitting down with Jimmy Lim and Carlie Adams of Xarios Technologies. Back in March 2020, 2600Hz announced a strategic partnership with Xarios that would add their robust call reporting and analytics to our call center solution. In this refresher episode, we dive into what's been added as part of the strategic partnership and what t…
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This month we sat down with Alan Rihm, a successful entrepreneur and the founder and CEO of CoreDial. With over 25 years of entrepreneurship, leadership, and business strategy experience in cloud software and services, Alan is a wealth of knowledge and has tons of valuable advice to share about building a cloud comms business. We chat about success…
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This month we’re talking with Evan Kirstel, a tech social media influencer. With 30 years of experience in telecom and IT, Evan brings a wealth of knowledge and experience to the conversation. Add to that his substantial social media following and that he’s a key thought leader in the cloud comms space, and you’ve got a conversation you won’t want …
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Hubo un hombre que sufrió en sus carnes la derrota tras intentar vender su primera creación como consola, un aparato revolucionario que debería haber sucedido a la Atari 2600. Estamos hablando de la fallida consola Cosmos de Atari, un invento que pudo suponer una revolución, pero que acabó desastrosamente. El programa de hoy te embarcará en una his…
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We’re starting the new year strong with a true visionary in cloud communications--Mike Tessler, the co-founder and CEO of BroadSoft. We sat down with this pioneer in the unified communications space to talk about the state of the industry heading into 2022 and how to craft a strategy to go to market and scale your cloud comms business. He’s got som…
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I'm sorry this is so late, time got away from me this year. Sarah and I wish you peace, health, and happiness this holiday season. I love each and every one of you and I am eternally grateful to you all. A better group of friends I could not have asked for. Merry Christmas and Happy New Year, have a safe and happy 2022. We will see you very soon. A…
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Hoy tenemos un programa un poco atípico, y es que, aprovechando los festejos navideños, saturnales, del solsticio, hannukah o lo que te dé la gana, vamos a hacer un repaso de unos cuantos juegos de temática acorde a estos días, donde la nieve, el gordo de Papá Noel o los elfos son protagonistas indiscutibles. El programa de hoy será rápido, sencill…
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It’s that time of year again! This month, we’re reviewing the biggest trends and topics in the world of cloud communications in 2021. We hit on the rise of Microsoft Teams, the growing importance of Customer Experience (CX), the continued importance of CPaaS, and more! As promised, here’s the links to past episodes if you’d like to dive further int…
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Una de las características más atractivas en el lanzamiento de la consola Atari VCS fue su capacidad para ejecutar sonidos. Los juegos que fueron apareciendo en el catálogo de la consola mejoraron el aspecto sonoro en el panorama de los sistemas domésticos de la época. Pero, más allá de la reproducción de audio de la que era capaz la 2600, en los ú…
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In this month’s episode, Alisa and Clint are back with a history lesson! With all the talk of CPaaS and the future of cloud communications, we wanted to take a step back to see how the industry got here. We’ll trace that history from the PSTN days all the way up to the present, giving you an insightful and fun look at the industry’s history and pos…
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Hello there, thanks for joining me today to talk about the final released Telesys game, Demolition Herby. There's also a few interesting tidbits about the end of Telesys, as well as a few prototypes that we'll cover in a future show. I hope that you enjoy it. Coming up next, the first of many Sesame Street character games from Atari, Oscar's Trash …
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Llega la hora de que 2600 Píldoras haga un programa especial de Halloween. Y es que los videojuegos siempre han tenido una tradición con la temática de terror, consecuencia de trasladar los elementos populares terroríficos al sector del entretenimiento digital, al igual que el cine, la literatura o los comics. Aunque en la consola han paseado títul…
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Happy Halloweeeeeeeeeeen almost! We end Spooky Season on the podcast with the great Frankenstein's Monster by Data Age. If you haven't played this because you think all Data Age games are garbage, you have been misled. I urge you to give this a try, it is one of the best on the system. Up next we will give thanks for Demolition Herby by Telesys! If…
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In this month’s episode, Clint and Alisa are back to recap the Cloud Comms Summit US, an industry event organized by Cavell and the Cloud Communications Alliance. This conference brings together industry analysts and service providers to review big trends in the industry and forecast for the year ahead. Whether you were unable to attend the confere…
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Boo there! Thanks for being patient with me once again. It's spooky season and that means spooky games! We begin with Skeleton+, a homebrew game by Eric Ball from way back in 2002. It's a lot of fun and I hope you are able to try it out! Next up is the amazing Frankenstein's Monster by Data Age, which was kind of their final released game. If you h…
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Swordquest fue una serie de videojuegos para la consola Atari 2600, iniciada en el año 1982. La saga constaba de tres juegos publicados y un cuarto previsto que fue cancelado debido a las consecuencias de la llamada Crisis del videojuego de 1983. Cada uno de los tres juegos de Swordquest vino acompañado de un cómic que, no solo explicaba la histori…
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Good morrow gentle Swain! Alright, enough of that. This week we are looking at Sir Lancelot by Xonox, maybe a Joust tipoff but it's a lot of fun! Next month is October already, sheesh. We'll be celebrating all month with S C A R Y games! First up will be the Homebrew game Skeleton+ by Eric Ball, followed by the wonderful Frankenstein's Monster by D…
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Long time no see doc! *smak* This week we are discussing the prototype/reproduction game Bugs Bunny, originally from Atari. This Bob Polaro/Alan Murphy collaboration was shelved in the 80s and finally saw limited release at the late, lamented Philly Classic in 2002. It's a beautiful game that I hope you will seek out and try. Coming up next is Sir …
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The day many of you have been waiting for (and waiting and waiting, sorry about that) is finally here. Today is the finale of the Summer of Shuttles, and I am covering Space Shuttle by Activision. I'm not a simulator fan at all, so I hope I have done this game justice and I hope you enjoy the episode. Coming up pretty quick since I want to keep my …
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In this month's episode, Clint chats with Micah Singer, the founder and Managing Director of TeamMate Technology. We chat all about our strategic partnership, which brings a Microsoft Teams Direct Routing integration to KAZOO, and why now's a great time to start offering your customers a Teams integration! If you’d like to learn more about our part…
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Casi cualquier aficionado a los videojuegos, tanto a los antiguos como a los más contemporáneos, ha oído hablar de las grandes compañías que han copado el mercado. Activision es, sin duda, una de las que mayor renombre ha tenido en la historia, y tuvo unos inicios realmente interesantes. Broncas, reivindicaciones, éxitos, declaraciones cruzadas, de…
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In this month’s episode, Clint sits down with our Chief Technology Officer and Chief Architect to chat about all things in the world of KAZOO. We’ll talk about some of the new features and plumbing changes coming with the upcoming 5.x release, but—more importantly—address the “why” 2600Hz is making these plumbing changes to its platform. What do th…
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Hello and welcome to the Summer of Shuttles! (It's only a month.) First up we are talking about the Avalon Hill game Shuttle Orbiter, which I enjoyed but found a little frustrating. Lots of great feedback as usual, I hope you enjoy the episode. Coming up next is the one a lot of you have been waiting for, Space Shuttle, a Journey Into Space, by Act…
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Hello everyone! Sorry about the delay, but now here is the Spitfire Attack episode for you, by Milton Bradley. We also discuss the Flight Commander controller that came with it. I never had one but we do have a few listeners who did, which is exciting! Also exciting is what's coming up next month, the Summer of Shuttles! I will be covering Shuttle …
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In this episode, 2600Hz’s Clint Mohs sits down with Bryan Paxton and Pablo Costas Sanchez, two organizers of the upcoming SpawnFest developer competition. Clint, Bryan, and Pablo discuss what SpawnFest is, who can participate, what’s up for grabs, and much more! For more information about the event and to register, check out the event’s website at …
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Hey there, this week I am covering the amazing port of Tapper, the Bally Midway arcade game programmed by Beck Tech for Sega. Please check this game out if you haven't, it is well worth your time. Coming up next on the show is the Milton Bradley game Spitfire Attack, which was packaged with the Flight Commander controller. If you have any feedback …
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Hi there! This episode is all about Taz by Steve Woita for Atari. Taz was converted to PAL as the game Asterix, which we already covered, and I really should have put them together. Oh well, there's some great feedback this episode. Next up will be the amazing Tapper by Sega. If you have any feedback for Tapper, please send it to me at 2600gamebyga…
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